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Monster Hunter Puzzle Quest review

Introduction

Basic information

Developer Name: Capcom
Full Name: Monster Hunter Puzzle Quest
Release Date: March 26, 2024
Released on: Android, iOS
Cross Play: No

Initial thoughts

I’ve always been a fan of Monster Hunter, so when I saw Monster Hunter Puzzle Quest pop up on mobile, I had to give it a try. Combining the monster-slaying mechanics of the beloved series with a match-3 puzzle system? It sounded like an odd combo, but I was curious.

And you know what? It’s not bad. It’s not great either. It lands somewhere firmly in the middle, entertaining enough to keep you engaged, especially in short bursts, but eventually the repetition catches up.

Story and setting

Plot overview

There’s a loose story about joining the Hunters and taking on increasingly difficult monsters across different biomes. The narrative is barebones, and it serves more as a framing device than a true focus.

World building and immersion

The game brings familiar Monster Hunter zones like forests, deserts, and volcanoes into the puzzle world, but only in visual and thematic ways. Don’t expect deep lore or environmental storytelling. This is all about grinding levels and upgrading gear.

Character development

There’s minimal character growth beyond unlocking new gear and companions. You play as a nameless hunter, and while that fits the Monster Hunter theme, it lacks personality.

Emotional impact

None, really. It’s a puzzle game with a Monster Hunter coat of paint.

Rating for story and setting

I have visited multiple aspects of the story and after some thought and objective thinking, I rated the story and setting with an 6.

Gameplay and mechanics

Core gameplay mechanics

At its core, Monster Hunter Puzzle Quest is a match-3 puzzle RPG. You line up elements on a grid to attack monsters, charge up abilities, and defend yourself. It’s a solid system with monster-specific strategy, elemental matchups, and timed attacks.

Difficulty and balance

The early game is fairly easy and satisfying. Later on, things spike—often artificially—with certain monsters designed to soak damage and deal out special attacks.

Pacing of the game

Fast in the beginning, but slows down significantly past level 300. Grinding becomes necessary to advance, and level progression starts to feel padded.

Innovation and uniqueness

It’s not the first time Monster Hunter has been given a mobile twist, and this isn’t the first match-3 game with RPG mechanics. The unique appeal is how it uses Monster Hunter elements like crafting gear, companions, and fighting iconic monsters.

Controls and user interface

Controls are intuitive. Just tap, swipe, and go. The interface is clean and easy to navigate.

Microtransactions

They’re here, of course. Energy systems, gear packs, companion boosts—it’s all present. But it’s fairly tame compared to more aggressive mobile games.

Rating

After combing through many of the mechanics, the pacing and other factors of this game, I rated the gameplay and mechanics with a 7.5.

Graphics and art style

Quality of graphics and art direction

The art is bright and polished. Familiar monsters like Rathalos, Zinogre, and Lagiacrus look great in their mobile forms.

Technical performances

Runs smoothly on most devices. Load times are minimal, and crashes are rare.

Environment and design uniqueness

While the game draws heavily from Monster Hunter’s world, the environments are mostly static backdrops. There’s not a lot of animation or movement beyond the puzzles.

Rating

It took me some time to give the graphics and art style an objective rating. There are many things to consider, but ultimately, I rated this section with a 7.5.

Sound and music

Music score and how it contributed to the game

The soundtrack is surprisingly well-done, remixing familiar Monster Hunter tunes into lighter, mobile-friendly versions.

Sound effects quality

Attacks have a good punch to them, and monster roars sound satisfying.

Voice Acting

There is some light voicework (mostly from companions or system prompts), but nothing major.

Rating

After a lot of consideration, I rated the sound and music section with a 7.

Replayability

Game Length and content volume

There are hundreds of levels. Over 400 as of now. There is likely more to come. Not to mention the extra levels, or quests for the Palicoes.

Extra Content

Events, limited-time hunts, and gear drops give you reason to check in regularly.

Replay value

There’s a lot to do, but it starts to feel repetitive after a while. The core loop doesn’t evolve enough, which can make long-term play feel stale.

Rating

After thoughtful consideration, I decided to rate the replayability and game length of Monster Hunter Puzzle Quest with a 7.

Suggestions and comparisons

Suggestions and feedback

Add more variation in puzzle mechanics.

Reduce the grind curve after level 300.

Add optional story-driven quests for world-building.

Comparisons

It’s very similar to Puzzle & Dragons and Monster Strike, but the Monster Hunter branding gives it a bit more identity. However, Monster Hunter Stories (the full RPG) has much more depth.

Personal experiences and anecdotes

I hit over level 400, and while the core loop was fun at first, it eventually became more of a daily habit than something I looked forward to. The art and polish kept me around, and there’s a certain satisfaction in finally defeating a tough monster by building a perfect match combo. But I found myself wishing there was more variety and less repetition.

Rating

Taking in all the personal experiences with monster Hunter Puzzle Quest, I give it a personal rating of 7.

Last words

Pros

Cons

Monster Hunter Puzzle Quest is a solid mobile title that delivers an enjoyable match-3 experience wrapped in Monster Hunter aesthetics. It’s not going to blow your mind, but it’s good for short sessions, monster nostalgia, and surprisingly strategic moments. Just don’t expect deep storytelling or radical gameplay shifts.

FINAL RATING

7.5/10

7.5

Please let me know what you think of Monster Hunter Puzzle Quest in the comments!
I hope you enjoyed reading this review, I hope to see you in the next review!
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16 thoughts on “Monster Hunter Puzzle Quest review”

  1. Avatar

    Yeah, it seems like this is just Candy Crush in Monster Hunter wolf’s clothing lol, just another cash grab for MH fans

  2. Avatar

    I get the urge to play match-3 puzzles sometimes.
    While the core gameplay is just match-3, the visuals and stuff looked really good!🐑

  3. Delicious Bacon

    Nah, Monster Hunter should stay away from mobile phones. XD

    Even though other releases have scummy DLCs like the one for character edit, microtransactions are just a big no-no.

    Lucent Nargacuga looks dope, tho. 🙂

  4. Nicole

    The art looks really fun and adorable, but I was hoping for more puzzle types than the generic Match 3 formula! This game sounds like it could be great if they add more gameplay modes and minigames! Give it something more unique 🤔

  5. FranckCastle

    Definitely not my type of game. Not sure what surprises me more, the fact that Monster Hunter has a spin-off like this, or that you gave it such a high score. I would have probably given it a 2 or 3. 😆

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