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Introduction

Basic information

Developer Name: Nintendo
Full Name: Mario vs. Donkey Kong
Release Date: February 16, 2024
Released on: Nintendo Switch
Cross Play: No

Initial thoughts

I remember playing Mario vs. Donkey Kong on the Game Boy Advance and enjoying its unique puzzle-platforming gameplay. When I heard about the Switch remake, I was excited to dive back in, especially with the addition of co-op! The idea of solving puzzles with my wife sounded like a fantastic update, but the experience turned out to be a mixed bag.

Story and setting

Plot overview

The story is as whimsical as you’d expect from a Mario game. Donkey Kong, for reasons only he could justify, steals Mini Mario toys, setting Mario off on a quest to retrieve them. It’s a lighthearted premise that works for the game’s puzzle-focused approach but doesn’t offer much depth.

World building and immersion

The environments are colorful and varied, but the story takes a backseat to the gameplay. While the levels are visually distinct, they lack the kind of charm and creativity seen in other Mario games. The world feels more like a series of disconnected puzzles rather than a cohesive setting.

Character development

As expected, there’s no real character development. Mario is determined, and Donkey Kong is mischievous—nothing new here. The focus is entirely on gameplay, and the characters serve more as tools to move the story along.

Emotional impact

The game doesn’t aim to tug at your heartstrings, but it does deliver moments of satisfaction when you solve a particularly tricky puzzle or defeat Donkey Kong in a boss battle.

Rating for story and setting

I have visited multiple aspects of the story and after some thought and objective thinking, I rated the story and setting with an 6.5
The story is not very different from other Mario games.

Gameplay and mechanics

Core gameplay mechanics

At its core, Mario vs. Donkey Kong is a puzzle-platformer where you guide Mario through various levels to rescue Mini Mario toys. The puzzles start simple but gradually increase in complexity, introducing new mechanics and hazards. The addition of co-op is a fantastic feature that makes the experience more engaging, but it’s not without its issues.

Difficulty and balance

The puzzles strike a good balance between being challenging and approachable, though the later levels can feel frustratingly repetitive. The difficulty curve is steady, but some puzzles feel like they rely too much on trial and error.

Pacing of the game

The pacing is decent for the most part, but the repetitive nature of the gameplay can make longer play sessions feel tedious. While the puzzles evolve, the core gameplay loop doesn’t change enough to keep things consistently fresh.

Innovation and uniqueness

The co-op mode is the standout innovation, adding a layer of strategy and teamwork to the game. However, the camera becomes a problem in co-op, often failing to follow both players effectively. This can lead to moments of frustration when one player is left off-screen during crucial sections.

Controls and user interface

The controls are tight and responsive, which is essential for a game that relies on precision. The user interface is clean and easy to navigate, ensuring that the focus remains on solving puzzles.

Microtransactions

There are no microtransactions, allowing players to enjoy the full experience without additional costs.

Rating

After combing through many of the mechanics, the pacing and other factors of this game, I rated the gameplay and mechanics with a 7.5.

Graphics and art style

Quality of graphics and art direction

The updated graphics look fantastic, with vibrant colors and smooth animations that breathe new life into the classic game. The environments are detailed and visually appealing, making each level a joy to explore.

Technical performances

The game runs smoothly, with no noticeable frame rate drops or glitches. However, the camera issues in co-op mode detract from the otherwise polished experience.

Environment and design uniqueness

While the environments are well-designed, they lack the creativity and variety found in other Mario games. The levels feel more functional than inspired, focusing on the puzzles rather than the world itself.

Rating

It took me some time to give the graphics and art style an objective rating. There are many things to consider, but ultimately, I rated this section with an 8.0

Sound and music

Music score and how it contributed to the game

The music is cheerful and fits the tone of the game, but it can become repetitive and grating after extended play sessions. Some tracks stick in your head—for better or worse.

Sound effects quality

The sound effects are classic Mario, adding charm to the gameplay without being overbearing. Every jump, coin, and enemy interaction feels satisfying.

Voice Acting

There’s minimal voice acting, limited to the usual Mario grunts and Donkey Kong growls. It works well enough for the game’s style.

Rating

After a lot of consideration, I rated the sound and music section with a 7.

Replayability

Game Length and content volume

The game offers a substantial number of levels, which will keep you busy for a while. However, the repetitive gameplay loop might deter some players from seeing it through to the end.

Extra Content

There are additional challenges and collectibles for completionists, but the lack of variety in gameplay makes these extras less enticing.

Replay value

While the puzzles are fun to solve the first time, there’s little incentive to replay levels unless you’re a completionist aiming for 100%.

Rating

After thoughtful consideration, I decided to rate the replayability and game length of Mario Versus Donkey Kong with a 6.5
If you are looking for fun puzzles, this might be a game for you!

Suggestions and comparisons

Suggestions and feedback

  • Improve the camera in co-op mode to ensure both players stay on-screen.

  • Add more variety to the puzzles to keep gameplay fresh throughout.

  • Introduce more creative level designs that tie into the Mario universe.

Comparisons

Compared to other puzzle-platformers, Mario vs. Donkey Kong holds its own in terms of challenge and co-op fun. However, games like Captain Toad: Treasure Tracker offer a more polished and creative experience, making Mario vs. Donkey Kong feel slightly dated.

Personal experiences and anecdotes

My wife and I had a lot of fun taking down Donkey Kong in various boss battles, but the co-op camera issues were a constant source of frustration. There were moments where we’d laugh at the chaos, but other times it felt like the game was working against us. Despite the hiccups, solving puzzles together and overcoming challenges was rewarding.

Rating

Taking in all the personal experiences with Mario Versus Donkey Kong, I give it a personal rating of 7.0

Last words

Pros

Cons

Mario vs. Donkey Kong on the Switch is a solid remake that brings co-op to the forefront, but it’s not without its flaws. While the puzzles are challenging and fun, the repetitive gameplay and camera issues in co-op mode hold it back from greatness. If you’re a fan of the original or enjoy puzzle-platformers, it’s worth playing—but temper your expectations.

FINAL RATING

7/10

7

Please let me know what you think of Mario Versus Donkey Kong in the comments!
I hope you enjoyed reading this review, I hope to see you in the next review!
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Join the conversation

19 thoughts on “Mario Versus Donkey Kong review”

  1. Avatar

    I remember doing the original one. It’s nostalgic.
    I guess it’s an evaluation that there are both good and bad points.
    It’s helpful.🐑

  2. Avatar

    Looks kinda cute. And I like the coop thing. But I never hopped on the Mario bandwagon… never really played any Mario game… So it’s kinda hard for me to say, if I would enjoy it. I feel many of the newer Mario titles are bought and played bc they are Mario, not bc they are a cool new game…

  3. Avatar

    yeah, i consider this game a flop, it was good for a GBA game back in the day but just bumping up the graphics and selling it for 60$ is insane, it doesn’t nearly match the quality of a normal Nintendo game on the Switch.

  4. Ilan Vertone

    This puzzle approach to Mario games seems pretty interesting! Not interesting enough to get me to buy a Switch though… XD

  5. Nicole

    The graphics are definitely a beautiful improvement over the older ones, and co-op is an amazing addition! Too bad it doesn’t work as well as it could and that the levels are a bit uninspired at times… I remember I loved the premise of guiding the little toys as part of a puzzle in the DS version, but sounds like they didn’t change it up all that much!

  6. Delicious Bacon

    Having a co-op in a Mario game sounds amazing, but camera issues are notorious party breakers. I can’t find a single game my brother and I enjoyed together that had bad camera, especially when it focuses on one player out of two. The second player just feels like a background character that way…

  7. Avatar

    I do understand and see the camera issue, especially when you cannot see one of the many players, who are either too up or too below. But overall, seems great.

  8. FranckCastle

    Really fun-looking game, and nice that they made a co-op mode!
    I wish I could be amongst the people who said they played the original. 😆

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