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Introduction

Basic information

  • Developer Name: Square Enix
  • Full Name: Dragon Quest XI: Echoes of an Elusive Age
  • Release Date: September 4, 2018
  • Released on: Nintendo Switch, PlayStation, Xbox, PC
  • Cross Play: No

Initial thoughts

After completing the 2D mode, my wife and I decided to try out the 3D mode for comparison. Unfortunately, what initially seemed like a new way to experience the game quickly became a repetitive slog. The fact that we had to play through the same content twice without any major variations made the 3D mode feel unnecessary and somewhat dull after completing the 2D version.

Story and setting

Plot overview

The story is the same as in the 2D mode, which, while strong, loses some impact when replayed back-to-back in a different visual style. You still follow the journey of the Luminary, a hero destined to save the world, but going through the same plot so soon feels repetitive and drags down the overall immersion.

World building and immersion

The 3D world is vibrant and beautifully crafted, but after having already experienced the world in 2D, the immersion is less impactful the second time around. The world feels large, but it lacks new content that would make the 3D mode feel fresh or exciting after finishing the game in 2D.

Character development

Character development remains the same, though it becomes less engaging when you already know how each arc unfolds. Revisiting familiar scenes loses its emotional weight when the element of surprise is gone.

Emotional impact

While the first playthrough of Dragon Quest 11 is emotionally engaging, going through the same storyline twice in different modes detracts from the emotional intensity. The emotional beats are strong but lose their punch when experienced again too soon.

Rating for story and setting

I have visited multiple aspects of the story and after some thought and objective thinking, I rated the story and setting with an 6
Please note that these ratings are for the 3D story of Dragon Quest 11, if you were to play the 3D version first, you might as well apply this to the 2D version.

Gameplay and mechanics

Core gameplay mechanics

In 3D mode, the combat remains turn-based, and exploration involves navigating a larger 3D world. Mechanically, it works well, but it’s the same as in the 2D version, without offering any significant enhancements or changes. Playing the same game twice in such a short span becomes monotonous.

Difficulty and balance

The difficulty remains balanced, but the sense of challenge diminishes on a second playthrough, especially if you’ve already figured out optimal strategies in 2D mode.

Pacing of the game

The pacing feels much slower in 3D, particularly when replaying the same sections. Long, drawn-out cutscenes and larger environments that take more time to traverse add unnecessary length.

Innovation and uniqueness

While the 3D mode offers a beautiful visual experience, it lacks innovation beyond its graphics. There’s nothing in the gameplay that sets it apart enough from the 2D mode to justify replaying the entire game.

Controls and user interface

The controls in 3D mode work fine, and the interface is intuitive, though nothing extraordinary.

Microtransactions

There are no microtransactions in Dragon Quest 11.

Rating

After combing through many of the mechanics, the pacing and other factors of this game, I rated the gameplay and mechanics with a 6.5
Battles work a bit different, but it seems the 2D version is more balanced.

Graphics and art style

Quality of graphics and art direction

The 3D graphics are lovely, with vibrant environments and detailed character models. However, the graphical quality alone isn’t enough to hold attention when the gameplay and story are the same as in 2D mode.

Technical performances

Performance is generally solid, with few technical difficulties.  There are a few frame drops in the 3D mode.

Environment and design uniqueness

While the 3D environments are well-designed, the novelty wears off quickly after playing through the same world in 2D mode.

Rating

It took me some time to give the graphics and art style an objective rating. There are many things to consider, but ultimately, I rated this section with a 7.5
The Tockles are easier to find in 3D mode.

Sound and music

Music score and how it contributed to the game

The music in the 3D version somehow fails to create the right atmosphere for cutscenes, maybe because the cutscenes feel dragged out, it just misses the right spot, even if the music is good.

Sound effects quality

The sound effects are high quality and match the atmosphere of the game well.

Voice Acting

The voice acting in 3D mode adds some extra depth to the characters, but after playing through the game in 2D without voice acting, it feels like an added feature that isn’t essential, and it makes the hero feel weird for not saying anything.

Rating

After a lot of consideration, I rated the sound and music section with a 7.
I think they could have excluded the entire voice acting, and it would have been better.

Replayability

Game Length and content volume

The game is long, and having to play it twice in two different modes feels excessive if the biggest change is only the visuals.

Extra Content

No significant additional content is unlocked between switching modes, so it feels like a direct repeat.

Replay value

Having to play through the same content again in 3D lowers replay value significantly. The novelty of switching between modes doesn’t last when there’s no meaningful difference in gameplay.

Rating

After thoughtful consideration, I decided to rate the replayability and game length of Dragon Quest 11 with a 5.
It feels very dreadful to replay this large chunk of a game just for different visuals.

Suggestions and comparisons

Suggestions and feedback

  • Add more variety to the 3D mode or make it optional to replay content.
  • Allow smoother transitioning between 2D and 3D modes without having to replay entire sections.

Comparisons

Compared to the 2D mode, the 3D version doesn’t offer enough new content to warrant a second playthrough. It also lacks the charm of other 3D JRPGs that don’t force repetitive gameplay.

Personal experiences and anecdotes

After completing the 2D version, playing the 3D version felt like going through the motions. It was hard to stay engaged when the only real difference was the graphical style. Not only my wife disengaged from the game quickly, so did I as watcher.

Rating

Taking in all the personal experiences with Dragon Quest 11 3D, I give it a personal rating of 4,5
Back to 2D it is!

Last words

Pros

Cons

While Dragon Quest 11’s 3D mode looks beautiful, it suffers from feeling repetitive after playing through the 2D mode. Without offering substantial new content, it’s hard to recommend going through the same story again just for a change in visuals.

Final Rating

6/10

6

Please let me know what you think of Dragon Quest 11 in 3D in the comments!
I hope you enjoyed reading this review, I hope to see you in the next review!
If you liked reading this review, maybe you would like to share this review with your friends.

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43 thoughts on “Dragon Quest 11 3D mode”

  1. Avatar

    This is a very difficult issue. I don’t dislike 3D, but it’s true that Dragon Quest has a strong 2D image. I’m worried that the impression might change depending on which one you start with! Reviews that compare like this are also interesting.🐑

  2. Avatar

    I agree the 2D version seems a lot better than the 3D one, looking at it here and watching the video as well it didn’t make me wanna play it like the 2D. I just love the 2D art style <3

  3. Avatar

    I think people have the same issue with this, that they had with Pokemon X and Y, its just that the 2d games were better, much better, to look at. They had got a mastery over 2d, but aren’t that good with 3d.

    Great review though.

  4. Alamar

    Yes 2d was already made really good. But you could rate it a little more positively if you not played 3d at straight after finishing it in 2d. Completly understandable you not enjoyed second playthrough as much, for me even after longer breaks (many months or even years) playing the same game i really enjoyed at first playthrough, is not that exciting usually, in something like half of game i often just stopped with various games (even when i wanted to play in a different style etc.). That said lately i played again ccyberpunk 2077, this time in verson 2.0 and had really superb fun when playing different character (female) and char build and doing both old and new mission and ending from dlc was great 🙂 Thanks for review, now video.

  5. Avatar

    I have high expectations for DQ 11 though I have never played any of the game in the series. It’s a shame that the story and gameplay is not as good as the Japanese’s hype.

  6. Ilan Vertone

    This does make curious about what your opinion would have been if you had played the 3D version first…

    Great job with the review as always! 🙂

  7. Avatar

    The 3D version looks beautiful and has some really wonderful scenes, but in my opinion, the 2D version is way better. Thanks for the review!

    1. FranckCastle

      (as mentioned on the 2D review, I really think it’s a pity that there isn’t an easy way to switch between 2D and 3D in the same playthrough)

  8. shadi lahham

    The option to play Dragon Quest 11 in both 2D and 3D adds an interesting layer, but it’s clear the charm of the classic 2D look is hard to beat

  9. Avatar

    good review, i feel that you hit the strong points, that 3d makes the game slower and it may look somewhat nice, but like Pokemon X and Y they had already established Dragon quest as a flagship 2d game, so it just works best that way

  10. Nicole

    The graphics and environments look beautiful and I love the addition of voice acting! It’s sad they didn’t add much more to the 3D version to make it different enough! I would probably play the 3D version first to get the most emotional impact from the story!

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