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The Outer Worlds Spacer’s choice edition review

Introduction

Today, we are going to look at another version of the Outer World that we reviewed recently. This game is called The Outer Worlds Spacer’s Choice Edition promised to be a stellar addition to the gaming universe, building upon the success of its predecessor. As an avid fan of the original release, my anticipation was through the roof. I approached the game with high hopes, ready to dive into the captivating world of corporate driven chaos and interstellar adventures.

What did I think before playing Outer Worlds Spacer's choice edition?

From the moment I heard about the Spacers Choice Edition, my excitement was palpable. The original Outer Worlds had left a lasting impression with its engaging narrative, quirky characters, and impactful player choices. The promise of new content and improvements had me eagerly anticipating an even more immersive experience. I decided to check the Steam Page!

The Steam Page

https://store.steampowered.com/app/1920490/The_Outer_Worlds_Spacers_Choice_Edition/

Scanning through the Steam page, I was pleased to find that the developers had addressed player feedback and added meaningful updates. The inclusion of additional quests, weapons, and customization options hinted at a game that aimed to not just meet but exceed expectations. The positive reviews from early players only fueled my enthusiasm further.

Rating

I rated Outer Worlds Spacer’s Choice with a 9.0 before playing.
Huzzah, more space adventures!

Story

True to its reputation, The Outer Worlds Spacer’s Choice delivered on the narrative front. The story was a rollercoaster of twists and turns, filled with the trademark wit and satire that made the original so memorable. The choices presented to the player felt impactful, leading to various outcomes that kept me invested from start to finish.

Rating

I rate the story of The Outer Worlds Spacer’s Choice with an 8.5
More improvements and dialogue have been added!

Gameplay

The first aspect that caught my attention was the increased level cap, and here’s where things took a bit of a turn. The unbalanced gameplay resulting from this expansion left me with mixed feelings. On one hand, the heightened level cap added depth to character progression, allowing for more diverse builds and strategies. However, it also introduced an element of imbalance, making certain encounters feel either too easy or frustratingly challenging. Finding that sweet spot in difficulty became a bit of a tightrope walk, leaving the overall balance of the gameplay teetering on the edge.

Despite the unbalanced nature, I found solace in the introduction of new weapons and the continued emphasis on meaningful dialogue choices. The new arsenal provided fresh ways to approach combat, injecting some much needed variety into the gameplay.

The core gameplay experience felt somewhat familiar. Not too much had changed compared to the original release. On one hand, it ensured a sense of continuity for fans of the franchise, allowing them to seamlessly transition into the new content. On the other hand, it left me yearning for more significant innovations. While the narrative expanded beautifully, the gameplay itself seemed to play it safe, sticking closely to the formula that had proven successful before.

Adding a touch of frustration to the mix were the new bugs and glitches that emerged. It’s not unexpected for a game to have some hiccups, but the Spacers Choice Edition seemed to introduce a few more gremlins than anticipated. From NPCs getting stuck in peculiar animations to occasional quest triggers not firing correctly, these issues, while not game-breaking, were noticeable enough to pull me out of the immersive experience from time to time.

Rating

I rated the gameplay of The Outer Worlds Spacer’s Choice with a 8.1
While there are some fun new things, there are also bad new things.

Sound and Graphics

Graphics

Unfortunately, the same level of praise couldn’t be extended to the graphics. The visual elements of The Outer Worlds Spacers Choice Edition were a letdown, with subpar textures and character models that felt outdated. In an era where gaming aesthetics continue to reach new heights, the lackluster graphics were a noticeable flaw that detracted from the overall experience. In comparison, the original looked better.

Sound

While the narrative and gameplay were top-notch, the same couldn’t be said for the sound design. While serviceable, the soundtrack lacked the memorable punch of the original game. The voice acting, though competent, occasionally felt uninspired, failing to capture the essence of certain characters. It wasn’t a dealbreaker, but in a game where atmosphere is crucial, the sound design fell short of the high bar set by other elements.

Rating

I rated the sound and graphics of The Outer Worlds with a 7.0
I think they tried a bit too hard to make it too better, and it made it worse.

What did I think after playing Outer Worlds Spacer's choice?

After spending a considerable amount of time navigating the Spacers Choice Edition of The Outer Worlds, my overall sentiment settled into a state of mediocrity, tinted with a touch of disappointment. The touted level cap increase, which initially promised more depth, ended up being a source of frustration rather than enhancement. The imbalance it introduced to the gameplay became increasingly annoying, creating moments where the challenge felt artificial rather than skill-based. It left me yearning for a more carefully tuned experience that took full advantage of the expanded level possibilities.

However, not all was lost in this renewed journey through the Outer Worlds. The newly added gimmicks injected a layer of freshness into the gameplay. Whether it was experimenting with unique gadgets or stumbling upon hidden Easter eggs, these elements provided sporadic sparks of joy that briefly alleviated the frustrations caused by the unpolished aspects of the game. The developers’ attempt to introduce novel features was commendable, even if the execution left room for improvement.

One area that remained consistently disappointing was the graphics. The visual presentation of The Outer Worlds Spacers Choice Edition was, in a word, horrible. The textures felt outdated, character models lacked detail, and environmental designs paled in comparison to contemporary gaming standards. It was a stark contrast to the immersive storytelling and engaging gameplay, acting as a constant reminder of the game’s shortcomings and hindering the overall sense of immersion.

The overarching feeling was that of a rushed renewal rather than a carefully crafted edition. The elements that truly shone, such as the narrative and certain gameplay additions, felt overshadowed by the glaring issues like the unbalanced challenges, lackluster graphics, and an overall sense of a missed opportunity for refinement. It left me contemplating whether the developers had truly invested the time and effort needed to bring the Spacers Choice Edition up to par with the expectations set by the original release.

Rating

I rated The Outer Worlds Spacer’s Choice with a 7.6 after playing.
Man, those graphics!

What are my personal thoughts about The The Outer Worlds Spacer's choice?

The increased level cap was a double-edged sword for me. On one hand, it added depth to character progression, providing more options for customization. On the other, the unbalanced challenges it introduced detracted from the overall experience. It was a feature that both frustrated and engaged me, creating a love-hate relationship.

The gameplay, while enjoyable, felt like a case of déjà vu. The Spacers Choice Edition didn’t deviate much from the formula of the original game, and this sense of familiarity, while reassuring for fans, left me yearning for more innovation. It was essentially the same game with a fresh coat of paint, albeit a rather lackluster one.

One aspect that consistently stood out was the continued strength of the dialogue. The new lines were witty, well written, and added a layer of humor and depth to the narrative. The charm of the characters and the freedom to shape the story through conversations remained a highlight, contributing significantly to the game’s appeal.

The freedom to shape the game world through choices and actions was as prominent as ever. Whether it was deciding the fate of a faction or approaching a quest with guns blazing or a more diplomatic touch, the game maintained its commitment to player control. The ability to shape the narrative according to personal whims was a strong point that contributed positively to the overall experience.

Rating

My personal Rating of The Outer Worlds Spacer’s Choice is a 6.5

Last Words

Pros

Cons

The Outer Worlds Spacers Choice Edition offers an engaging narrative, freedom of choice, and some moments of joy with new gimmicks. However, the mixed feelings about the level cap, stagnant gameplay, and disappointing graphics prevent it from reaching the heights of its potential. It’s a journey worth taking for fans, but the game falls short of being a truly refined and polished experience.

The Final Rating

8/10

8

Please let me know what you think of The Outer Worlds Spacer’s choice in the comments!
I hope you enjoyed reading this review, I hope to see you in the next review!
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Join the conversation

15 thoughts on “The Outer Worlds Spacer’s choice edition review”

  1. Avatar

    I really liked while i was playing this game.i didint play dlc so i need The Outer Worlds: Spacer’s Choice Edition Upgrade for play 🙂

  2. Avatar

    Thanks for your feedback on the game. I can see that you think it’s well written, and for someone like you, who writes well and a lot, I know how important that is.

  3. Delicious Bacon

    That remaster hit too early, and the devs were rushed to get it done. It didn’t end well.

    That just means we won’t have a proper remaster later, which is sad. 🙁

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