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Sonic Adventure 2 review

Introduction

Basic information

Developer Name: Sonic Team
Full Name: Sonic Adventure 2 (battle)
Release Date: June 19, 2001
Released on: Dreamcast (original), later on GameCube, PC, Xbox 360, PS3, and more
Cross Play: No

Initial thoughts

I’ve played Sonic Adventure 2 more times than I can count. I’ve raised armies of Chao, unlocked every emblem, and replayed the final battle more times than I’d like to admit. Despite knowing every corner of this game, I still groan every time I load into Mad Space. But I’ll still play through it because that’s how much this game means to me.

This might just be the best Sonic game ever made. Flawed? Yes. Dated? A little. But no other Sonic title hits the same highs or nails the emotional tone like this one.

Story and setting

Plot overview

The story is split between Hero and Dark campaigns, letting you play as both Sonic and Shadow’s teams. It’s a tale of revenge, sacrifice, mistaken identities, and ultimate redemption. Shadow’s origin and his connection to Maria and Gerald Robotnik adds a surprisingly emotional weight, and the final story where both sides unite to save the world hits so hard.

World building and immersion

From outer space to military bases to lush forests, SA2 packs a wide variety of levels. The lore behind the ARK and Project Shadow is rich, especially for a Sonic game, and it manages to immerse you in its world, even when the pacing occasionally stumbles.

Character development

Shadow is the clear standout here, but everyone gets their moment. Sonic shows his usual confidence and heart, Eggman is given surprising depth, and the Tails/Eggman rivalry builds tension in clever ways. There’s a sense of purpose in every mission that helps you feel connected to the characters.

Emotional impact

The ending… you know the one. Shadow’s sacrifice is legendary. It’s one of those gaming moments that sticks with you for life.

Rating for story and setting

I have visited multiple aspects of the story and after some thought and objective thinking, I rated the story and setting with a 9.5

Gameplay and mechanics

Core gameplay mechanics

The game features three distinct playstyles:

  • Speed (Sonic/Shadow): Fast, smooth, and exhilarating.

  • Mech Shooting (Tails/Eggman): Slower but fun, with strategic combat.

  • Treasure Hunting (Knuckles/Rouge): The most divisive, thanks to levels like Mad Space.

Despite the variance in quality across styles, the game delivers solid and memorable gameplay.

Difficulty and balance

Some levels are tough, and treasure hunting stages can get frustrating. But the challenge feels fair—most of the time. Getting A ranks in some levels is difficult but feels fair with some practice.

Pacing of the game

The Hero/Dark split is brilliant, but treasure hunting stages often slow the pacing down. Speed levels? Always hype and ramp the pacing back up.

Innovation and uniqueness

At the time, this was revolutionary for Sonic. It combined cinematic storytelling, multiple perspectives, and an engaging 3D Chao Garden that felt like a game within a game.

Controls and user interface

Slightly stiff by modern standards, but still responsive. The camera can be a pain, but you adjust. (This was kind of the norm for older games.)

Microtransactions

Zero. Everything is unlockable through gameplay. Though, you might need the Battle DLC, since the last four emblems are locked behind this.

Rating

After combing through many of the mechanics, the pacing and other factors of this game, I rated the gameplay and mechanics with a 9.

Graphics and art style

Quality of graphics and art direction

For a 2001 game, Sonic Adventure 2 was visually striking. The art direction holds up thanks to bold character models, great level variety, and iconic designs. Also, Big the Cat is hidden in scenes, try mashing the A button in certain scenes, and he shows up!

Technical performances

Occasional jank and camera issues, but the game rarely breaks. It’s surprisingly stable.

Environment and design uniqueness

The levels range from cityscapes to pyramids to space stations. Even now, the diversity and visual identity of each stage stands out. Some games nowadays even fail to diversify like this.

Rating

It took me some time to give the graphics and art style an objective rating. There are many things to consider, but ultimately, I rated this section with a 8.5.

Sound and music

Music score and how it contributed to the game

Absolute bangers. Every level has a unique theme, from Escape from the City to Live & Learn, and they still go hard today. Small sidenote, they are in my Spotify list.

Sound effects quality

Sound effects are punchy and iconic, from ring pickups to Chao cries. There is not much else to add, they are perfect.

Voice Acting

Here’s one of the game’s biggest flaws: music is too loud, and voices are too quiet. You often can’t hear what characters are saying during cutscenes without subtitles. But the performances themselves? Iconic, even if slightly cheesy.

Rating

After a lot of consideration, I rated the sound and music section with a 9.

Replayability

Game Length and content volume

Around 10–12 hours for the main story, but completing everything? That’s dozens of hours of replay value. I think it easily adds up to about fifty hours!

Extra Content

Chao Garden. Emblems. A ranking missions. Hard mode. There is so much to do in this game if you do the extra content, raising Chao will take a lot of time. Even if you use glitches like duplication.

Replay value

Through the roof. Raising Chao alone is an addiction. There’s always another emblem to chase or a new strategy to beat your best times.

Rating

After thoughtful consideration, I decided to rate the replayability and game length of Sonic Adventure with a 10.

Suggestions and comparisons

Suggestions and feedback

  • Fix the voice/music volume imbalance.

  • Tweak camera and radar systems for treasure hunting levels.

  • Remake it already, Sega!

Comparisons

Compared to other 3D Sonic games, SA2 still stands at the top. Generations may be tighter, but it lacks the emotional resonance. Forces tries but can’t compete. Frontiers is bold, but SA2 is iconic.

Personal experiences and anecdotes

I’ve played this game more than almost any other. I know the lines, I’ve raised hundreds of Chao, I’ve screamed at Mad Space—and I still come back to it. There is no denying it, I love the story, the ending, the epic final boss fight with Super Sonic and Super Shadow, and that Live & Learn moment still gives me chills. I bob to the beat while I could beat the Biolizard in space blindfolded.

This game might not be perfect on paper, but for me—and many fans—it is perfect. A Sonic Adventure 3 or a full remake of SA2 would be a dream come true.

Rating

Taking in all the personal experiences with Sonic Adventure 2, I give it a personal rating of 10.

Last words

Pros

Cons

Sonic Adventure 2 may be flawed in ways that are hard to ignore—but it is also brilliant, heartfelt, and unforgettable. It captures what makes Sonic special and elevates it with emotional storytelling, fantastic music, and sheer style. No other Sonic game quite delivers the same magic.

It deserves a 9.6, but let’s be honest…Final Rating: 10/10 – because this game earned it.

FINAL RATING

10/10

10

Please let me know what you think of Sonic Adventure 2 in the comments!
I hope you enjoyed reading this review, I hope to see you in the next review!
If you liked reading this review, maybe you would like to share this review with your friends.

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23 thoughts on “Sonic Adventure 2 review”

  1. Avatar

    There was a time I kind of owned a GameCube and we had this amazing game. I spent a lot of time with these tiny Chao creatures. The game was quite fast and I died a lot in the platforming sections.

  2. Avatar

    Um I think you guys used the wrong screenshots, also spoilers about Shadow 🙁 I haven’t played yet, so basically the game is perfect, glad I have another opinion, definitely gonna play when i get a pc.

  3. Avatar

    I completely agree with the negative aspect of the music; it’s really annoying to listen to it so loud. I can’t find any negative aspects; I think the review is spot on! I’d also like to add that the designs for this game are incredible; they’ve made history in the industry 🙂

  4. Alamar

    To be honest i dont know if this a a concept or on purpose but text review alone doesnt really help to imagine how game is played for someone who didnt yet played it, no informations about gameplay or some details that would help to imagine the game. But luckly there is also video which will i guess will do just this. PS – Those cats, those lovely cats are getting into everywhere xD From time to time likes to try a new places for variety. All screentshot are from famous Little Kitty Big City (template i guess). PS2 – Wanted to ask you (or someone else who used it) again about dreamcast platform, did you used it? About technical/multimedia aspects, did it had better audio/video or some special in this department in compare to other consoles? I ask because i discovered that as the only it shares main chipset (not longer produced unfortun) with my old favorite multimedia device (i record with it too) so im just curious, probably you didnt noticed such details but anyway wanted to ask in case 😉

  5. Avatar

    Cute Shadow, lol.

    I found the game way too difficult myself in many ways,
    but I have fond memories of the great music, and how fun the mini-games were too, not just the main story.
    It’s such a good game!🐑

  6. Avatar

    nice to see it’s still getting good reviews. Can’t say a lot about it though, not my jam. But why am I seeing Little Kitty Big City screenshots? ^

  7. I’m gonna try it some day, cuz looks good. However I don’t know if 10/10 will be proper for that, I even don’t saw anyone else rated it similar, but perhaps I’d give 8 or 9/10 due to issues.

  8. Delicious Bacon

    Everyone needs to play Sonic when they want to go fast. This one may be old, but it still holds its charm. Well, except that camera, which plagues lots of old games, like you mentioned. XD

  9. Nicole

    I love the sound of a variety of game modes, and the levels seem really fun and exciting to explore! I’m happy it has a nice story too and great boss battles! Will definitely play one day 🙂

  10. Ilan Vertone

    I never had much interest in Sonic games, but this is one I could see myself playing! Thanks for another cool review! 🙂

  11. FranckCastle

    Sonic!!
    A friend of mine told me a *lot* about this game and really loves it. He also said that it’s probably too old for my taste, though… That’s why I skipped it from the Octovault. 😅
    Glad you love it though! I am sure it deserved the 9/10… Okay, 10/10. Mad Space, though…

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